Fields
Human Computer Interaction
Also Known As HCI
Field of Study
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Human computer interaction is the field concerned with how people operate and engage with computer systems, and with designing interactive systems that fit human abilities. The term was popularized by Stuart Card, Allen Newell and Thomas P. Moran in their 1983 book The Psychology of Human-Computer Interaction, which brought cognitive psychology methods to the study of interfaces.
Facts
Origin YearThe year of the Card, Newell and Moran book that popularized the term; work on interactive computing is older. Core ConcernHow interactive computing systems are designed, evaluated and understood in terms of the people who use them. 1 Cross-Tradition Connections
Associated With
Alan Kay, Pioneers Alan Kay led the Learning Research Group at Xerox PARC that developed the overlapping-window, icon and mouse-driven graphical interface on the Xerox Alto, foundational to the field of human-computer interaction.
Includes
Sources
1. Wikipedia: Human Computer Interaction
Wikimedia FoundationDefinition sectionQuote, Definition section
a discipline that is concerned with the design, evaluation, and implementation of interactive computing systems for human use and with the study of major phenomena surrounding them.
View the Source 1. Wikipedia: Human Computer Interaction
Wikimedia FoundationOpening sectionQuote, Opening section
Human-computer interaction (HCI) is the process through which people operate and engage with computer systems.
View the Source 1. Wikipedia: Human Computer Interaction
Wikimedia FoundationAssociated With: Computer Graphics, Overview sectionQuote, Associated With: Computer Graphics, Overview section
On the machine side, techniques in computer graphics, operating systems, programming languages, and development environments are relevant.
View the Source Wikipedia: Xerox Alto
Wikipedia: Alan Kay
Wikipedia: Ivan Sutherland
Wikimedia FoundationAssociated With: Ivan Sutherland, IntroductionQuote, Associated With: Ivan Sutherland, Introduction
Sketchpad, an early predecessor to the sort of graphical user interface that has become ubiquitous in personal computers
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